Download Redshift Version 1.2.42 Full - cracked

Download Redshift Version 1.2.42 Full - cracked


Redshift is the world’s first fully GPU-accelerated, biased renderer.
Redshift renders scenes many times faster than existing CPU-based renderers.
Save time and money, and unleash your creativity!

Redshift is a biased renderer.  Redshift uses approximation and interpolation techniques to achieve noise-free results with relatively few samples, making it much faster than unbiased rendering.
Redshift supports several biased global illumination techniques including:
Brute Force GI
Photon Mapping (with Caustics)
Irradiance Cache (similar to Irradiance Map and Final Gather)
Irradiance Point Cloud (similar to Importons and Light Cache)

Redshift uses an out-of-core architecture for geometry and textures, allowing you to render massive scenes that would otherwise never fit in video memory.
A common problem with GPU renderers is that they are limited by the available VRAM on the video card – that is they can only render scenes where the geometry and/or textures fit entirely in video memory.  This poses a problem for rendering large scenes with many millions of polygons and gigabytes of textures.
With Redshift, you can render scenes with tens of millions of polygons and a virtually unlimited number of textures with off-the-shelf hardware.

Redshift supports geometry instancing allowing you to render massive scenes with large numbers of repeating objects, like grass or trees, efficiently with almost no memory overhead.
Redshift also supports render proxies which allow you to place previously exported geometry in your scene but loading into memory only at render time when it is needed.  With proxies, you can render scenes that would otherwise not even load in the host DCC application.  Like regular geometry, Redshift proxies can be instanced, making rendering scenes with billions of instanced polygons possible.


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